Happenings

New esports team wins at regional competition

UTD Esports announced their
spring roster for the new “Super Smash Bros. Ultimate” team at the end of
February via Twitter. The new team finished in first place in its first
tournament on March 9 at Texas A&M University. 

The esports teams
participate in tournaments through the Collegiate Starleague, which is limited
to students at colleges and universities in North America. CSL has been
organizing “Smash” tournaments since 2017.

For CSL’s “Smash”
competitions, the main matches are held between two teams of five players each
in a crew battle setting, where players from each team compete one at a time,
and the winners face the next opponent. Each main match in the “Ultimate”
division lasts up to 99 minutes. Players also have the option of competing in
one-on-one matches.

UTD
players had a strong showing in the one-on-one matches as well, with four team
members placing in the top 10 out of a 68-player bracket in the tournament.
Sophomore Christopher Sweetman, who plays with the screenname “Akito,” ranked
No. 2 and senior Reynaldo Ortiz, who plays with the username “Orex,” ranked No.
7. Freshman Zachary Rendulic and senior Efrain Nazario, who play under
“Balance” and “Kazeroli,” finished the bracket in ninth place, which they
shared with two other players.

This weekend’s tournament
was the regional “Super Smash Bros.” event for Texas esports. After their
victory, the UTD team qualified for a second regional tournament. If they
succeed in the second regional, the team can move onto the national tournament
held in Boston this summer. The national winning team will take home a grand
prize of $15,000.

Released on Dec. 7, 2018, “Super
Smash Bros. Ultimate” is Nintendo’s fifth game in the “Super Smash Bros.
franchise.” The spring 2019 season marks both the game’s and UTD’s debut in the
CSL “Smash” tournaments.

Head coach Greg Adler said
the franchise has always been popular, but the release of the new game seemed
like a good time for UTD to enter the growing collegiate “Smash” scene.

“The
second ‘Ultimate’ came out, tournament organizers started picking it up, just
because they saw you get a really great crowd and participation from it,” Adler
said.

Adler
said UTD’s team was recruited from several different local events and gaming
groups.

“There’s
not really a ranking system in ‘Smash’ like there is in ‘League’ and
‘Overwatch,’ so a lot of (the evaluation) was solely results from tournaments —
how they do comparatively to the rest of the area, their willingness to want to
learn and improve,” he said. “A lot of it was recruitment by word of mouth.”

Adler said the five team
members this season have all been playing “Smash Bros.” games for a long time
before “Ultimate” but that the new game offered a particular appeal for
players.

“The thing about ‘Ultimate,’
in particular, because it’s on a new console (and because) it is a gameplay
combination of ‘Melee’ and ‘Smash 4’ … people just gravitate towards it because
it’s a little more action-packed,” he said.

Adler
said players had been gearing up all week for the regional tournament ahead of
the competition and were all off campus practicing and playing through various
scenarios.

“We’re
trying to find specific matchups of characters that might cause our players
problems,” Adler said.

On Saturday, UTD’s team competed — and won — against teams
from Texas A&M University, UT Austin and the University of Houston.

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